Kamis, 16 Desember 2010

Code Breaker Harvest Moon Friend Of Mineral Town

Codebreaker Code List>

Created By VALT Jasper>

Version 2.0>

Table Of Contents |
                  V

NOTICE: All the codes included in here are not garenteed to work all of the
time (or at all) and their success varies from cartridge to cartridge.

<><> 
ToC
<><> 

>The "Before We Begin" Section : A

i: Legal Notice
ii: Version History
iii: Contact Information

>The Introductory Section : B

I: Introductory To Version 2.0
II: How Coding Should Be Done
III: The Different Stages And How They Work

>Actual Codes (Read Section B First) : C

IV: Codebreaker Master Codes
V: Tool Modification
VI: Item Modification
VII: House/Farm Modification
VIII: Affection Modification
IX: Other Mods

>Ending Section : D

X: FAQ
XI: The End!

==============================
==============================
>A://
==============================
==============================

------------------------------
>A://i/Legal Notice/
------------------------------

This guide is copyright VALT Jasper 2003. Any means of reproduction of this
guide are prohibited other than personal use. It is not legal distribute this
guide publicly whithout written permission by VALT Jasper. This guide is only
authorized at the locations listed below. If this guide is presented anywhere
else then it is illegaly. Any attempts to tamper with this section is
concidered an illegal operation. VALT Jasper has given permission to the
respective owners of the following domains so that they may present this guide
on their site:

Game FAQs : www.gamefaqs.com
Neoseeker : www.neoseeker.com
Harvest Moon Barn : www.geocities.com/moon_barn

Harvest Moon, Nintendo, Harvest Moon: Friends of Mineral Town and Friends of
Mineral Town are copyrighted by Nintedo.

------------------------------
>A://ii/Version History/
------------------------------

1.0
This was the first version of this guide.

1.1
The change date codes were fixed.

1.2
I finally optained a code which was supposedly the Master Code. I also included
a rumor about how to turn VBA codes into CB codes, which turned out to be false.

1.3
A few things were changed, though nothing major was edited.

2.0 CURRENT
Because of extremely rapid changes that were done to this guide before this
update I decided to dub this version 2.0, dispite the fact that no version
between 1.3 and 2.0 were submitted to Game FAQs, Neoseeker or the Harvest Moon
Barn.

------------------------------
>A://iii/Contact Information/
------------------------------

If you have a question or a comment that you would like to present to me please
email me at valt_jasper@earthlink.net. Your email will most likely be replied
to in about 2 days. If it is not replied to please be patient, it will be.
Before emailing me, however, please make sure you do the following:

1: Read the FAQ section. Make sure that your question is not answered there.
2: Read section B. Many things are explained there.
3: If you are having trouble with a code read over the entire chapter that the
code is in.
4: If you still don't have an answer then you can email me.

PLEASE NOTE: Spellcheck your emails. Don't use things like "r" for "are" and
"u" for "you". This is concidered chatroom slang. Emails contaning bad grammer,
continuously misspelled words and chatroom slang will most likely NOT be
answered.

==============================
==============================
>B://
==============================
==============================

------------------------------
>B://I/Introductory To Version 2.0/
------------------------------

As you can see, this guide has been through same huge changes. One thing which
you most likely have noticed is that the settup of chapters, sections, and
things like that have been changed dramaticaly. Over your time looking at this
guide you will also notice that many things have been switched around a lot.
This is mainly because I got so many emails asking the same questions that I
knew it was time for a big update.

One of the main things that people who have seen versions 1.0 through 1.3 will
notice is that I have not split up sections into stage 1 and stage 2 codes.
This is to avoid confusion. Now, both stage 1 codes and stage 2 codes are
included in each chapter, making them easier to find.

------------------------------
>B://II/How Coding Should Be Done/
------------------------------

After I put this guide on the net a lot of people emailed me saying that they
just couldn't get it, and that they couldn't understand how to use these codes.
Well, first of all, you need a codebreaker. A codebreaker can be bought at
places like Toys R' Us, Gamestop, Ebay Games, Games For Less, and most stores
that carry electronics and/or electronic gaming products. Once you have a
codebreaker all you have to do is plug in the codes listed in here and then
start your game. For different stages you will want different codes, and
sometimes you may want to turn off/on your codebreaker at different points in
the game when using these codes. More on this in the next chapter.

------------------------------
>B://III/The Different Stages And How They Work/
------------------------------

In Harvest Moon: Friends of Mineral Town there are two main types of codes:
Stage 1 and Stage 2. Stage one codes are codes that are used BEFORE you load
your game data (aka, while your in the main menu). Many people use these codes
because you can turn/leave your codebreaker on right when you turn on the game.
Stage 2 codes accur AFTER you load your game (aka, when your in the game). The
way that you can tell that you are in a possition to use stage 2 codes is when
you can move around. To use stage 2 codes players should turn off their
codebreakers, load their game files and then, when they can move around in the
game, they should turn on their codebreakers. This will allow you to use the
codes correctly.

The difference in the stages is simple, a stage 2 code is 2834 + the stage 1
code (added hesadecimaly). For those of you who would like to calculate your
own stage 2 codes from stage 1 codes you can follow the following instructions:

1: Open the windows calculator.
2: Click on view and then click Scientific.
3: Click the hexadecimal button.
4: Plug in the value of the stage one code.
5: Now, there are two ways to do this. You can either:
-A: Click add and type in 2834
or
-B: Click the Decimal button, then click add, then plug in 10292. Then click
hexadecimal.

The result will be the stage 2 code!

With this knowledge of codes you should now be ready to begin pluging in codes.

==============================
==============================
>C://
==============================
==============================

------------------------------
>C://IV/Codebreaker Master Codes/
------------------------------

The Master Code For The Coebreaker System Is As Follows:

0000E882 000A
100D1BF8 0007

If you are not using an emulator then you MUST plug this code in before using
any other codes and this code must be active whenever any other codes are
active.

------------------------------
>C://V/Tool Modification/
------------------------------

When you start the game you will have access to only slots 1-3. When you
upgrade your rucksack once you will be able to modify slots 1-5, and the second
time you upgrade your rucksack you will be able to mod slots 1-8. WARNING: You
will lose anything that was in the slots before you moded them.

Stage 1:

32004238 00yy: Slot 1

3200423A 00yy: Slot 2

3200423C 00yy: Slot 3

3200423E 00yy: Slot 4

32004240 00yy: Slot 5

32004242 00yy: Slot 6

32004244 00yy: Slot 7

32004246 00yy: Slot 8

Stage 2:

32006A6C 01yy: Slot 1

32006A70 01yy: Slot 2

32006A74 01yy: Slot 3

32006A78 01yy: Slot 4

32006A7c 01yy: Slot 5

32006A80 01yy: Slot 6

32006A84 01yy: Slot 7

32006A88 01yy: Slot 8

Outcomes:

yy=

00: Sickle

01: Copper Sickle

02: Silver Sickle

03: Gold Sickle

04: Mystrile Sickle

05: Cursed Sickle

06: Blessed Sickle

07: Mythic Sickle

08: Hoe

09: Copper Hoe

0A: Silver Hoe

0B: Gold Hoe

0C: Mystrile Hoe

0D: Cursed Hoe

0E: Blessed Hoe

0F: Mythic Hoe

10 : Axe

11: Copper Axe

12: Silver Axe

13: Gold Axe

14: Mystrile Axe

15: Cursed Axe

16: Blessed Axe

17: Mythic Axe

18: Hammer

19: Copper Hammer

1A: Silver Hammer

1B: Gold Hammer

1C: Mystrile Hammer

1D: Cursed Hammer

1E: Blessed Hammer

1F: Mythic Hammer

20: Watering Can

21: Copper Watering Can

22: Silver Watering Can

23: Gold Watering Can

24: Mystrile Watering Can

25: Cursed Watering Can

26: Blessed Watering Can

27: Mythic Watering Can

28: Fishing Rod

29: Copper Fishing Rod

2A: Silver Fishing Rod

2B: Gold Fishing Rod

2C: Mystrile Fishing Rod

2D: Cursed Fishing Rod

2E: Blessed Fishing Rod

2F: Mythic Fishing Rod

30: Cow Miracle Potion

31: Sheep Miracle Potion

32: Turnip Seeds

33: Potato Seeds

34: Cucumber Seeds

35: Strawberry Seeds

36: Cabbage Seeds

37: Tomato Seeds

38: Corn Seeds

39: Onion Seeds

3A: Pumpkin Seeds

3B: Pineapple Seeds

3C: Eggplant Seeds

3D: Carrot Seeds

3E: Sweet Potato Seeds

3F: Spinach Seeds

40: Green Pepper Seeds

41: Grass Seeds

42: Moon Drop Seeds

43: Pink Cat Seeds

44: Magic Seeds

45: Toy Flower Seeds

46: Brush

47: Milker

48: Shears

49: Bell

4A: Animal Medicine

4B: Blue Feather

4C: Pedometer

4D: Teleport Stone

4E: Gem of the Goddess

4F: Gem of the Kappa

50: Gem of the Truth

------------------------------
>C://VI/Item Modification/
------------------------------

When you start the game you will have access to only slots 1-3. When you
upgrade your rucksack once you will be able to modify slots 1-5, and the second
time you upgrade your rucksack you will be able to mod slots 1-8. WARNING: You
will lose anything that was in the slots before you moded them.

Stage 1:

32004214 yyyy: Slot 1

32004218 yyyy: Slot 2

3200421C yyyy: Slot 3

32004220 yyyy: Slot 4

32004224 yyyy: Slot 5

32004228 yyyy: Slot 6

3200422C yyyy: Slot 7

32004230 yyyy: Slot 8

Stage 2:

32006A48 yyyy: Slot 1

32006A4c yyyy: Slot 2

32006A50 yyyy: Slot 3

32006A54 yyyy: Slot 4

32006A58 yyyy: Slot 5

32006A5c yyyy: Slot 6

32006A60 yyyy: Slot 7

32006A64 yyyy: Slot 8

Outcomes:

yyyy=

0000: Turnip

0100: Potato

0200: Cucumber

0300: Strawberry

0400: Cabbage

0500: Tomato

0600: Corn

0700: Onion

0800: Pumpkin

0900: Pineapple

0A00: Eggplant

0B00: Carrot

0C00: Sweet Potato

0D00: Spinach

0E00: Green Pepper

0F00: Regular Quality Egg

1000: Good Quality Egg

1100: High Quality Egg

1200: Golden Egg

1300: P Egg

1400: X Egg

1500: Spa-Boiled Egg

1600: Mayonnaise (S)

1700: Mayonnaise (M)

1800: Mayonnaise (L)

1900: Mayonnaise (G)

1A00: Mayonnaise (P)

1B00: Mayonnaise (X)

1C00: Milk (S)

1D00: Milk (M)

1E00: Milk (L)

1F00: Milk (G)

2000: Milk (P)

2100: Milk (X)

2200: Cheese (S)

2300: Cheese (M)

2400: Cheese (L)

2500: Cheese (G)

2600: Cheese (P)

2700: Cheese (X)

2800: Apple

2900: Honey

2A00: Bamboo Shoot

2B00: Wild Grapes

2C00: Mushroom

2D00: Poisonous Mushroom

2E00: Truffle

2F00: Blue Grass

3000: Green Grass

3100: Red Grass

3200: Yellow Grass

3300: Orange Grass

3400: Purple Grass

3500: Indigo Grass

3600 :Black Grass

3700: White Grass

3800: Queen of the Night

3900: Bodigizer

3A00: Bodigizer XL

3B00: Turbojolt

3C00: Turbojolt XL

3D00: Wine

3E00: Grape Juice

3F00: Rice Ball

4000: Bread

4100: Oil

4200: Flower

4300: Curry Powder

4400: Muffin Mix

4500: Chocolate

4600: Relaxation Tea Leaves

4700: SUGDW Apple

4800: HMSGB Apple

4900: AEPFE Apple

4A00: Buckwheat Flour

4B00: Wild Grape Wine

4C00: Salad

4D00: Curry Rice

4E00: Stew

4F00: Miso Soup

5000: Stir Fry

5100: Fried Rice

5200: Savory Pancake

5300: Sandwich

5400: Fruit Juice

5500: Vegetable

5600: Mixed Juice

5700: Fruit Latte

5800: Vegetable Latte

5900: Mixed Latte

5A00: Strawberry Smoothie

5B00: Strawberry Jam

5C00: Tomato Juice

5D00: Pickled Turnip

5E00: French Fries

5F00: Pickles

6000: Ketchup

6100: Popcorn

6200: Corn Flakes

6300: Baked Corn

6400: Pineapple Juice

6500: Pumpkin Pudding

6600: Pumpkin Stew

6700: Happy Eggplant

6800: Sweet Potatoes

6900: Baked Sweet Potato

6A00: Greens

6B00: Scrambled Eggs

6C00: Omelet

6D00: Omelet Rice

6E00: Boiled Egg

6F00: Hot Milk

7000: Butter

7100: Cheese Cake

7200: Cheese Fondue

7300: Apple Pie

7400: Apple Jam

7500: Apple Souffle

7600: Mushroom Rice

7700: Bamboo Rice

7800: Truffle Rice

7900: Sushi

7A00: Jam Bun

7B00: Dinner Roll

7C00: Raisin Bread

7D00: Grape Jam

7E00: Curry Bread

7F00: Sashimi

8000: Grilled Fish

8100: Sahimi Mix

8200: Pizza

8300: Noodles

8400: Curry Noodles

8500: Tempura Noodles

8600: Fried Noodles

8700: Buckwheat Noodles

8800: Tempura Buckwheat Noodles

8900: Fried Noodles

8A00: Buckwheat Chips

8B00: Cookies

8C00: Chocolate Cookies

8D00: Tempura

8E00: Ice Cream

8F00: Cake

9000: Chocolate Cake

9100: Relaxation Tea

9200: Toast

9300: French Toast

9400: Pudding

9500: Mountain Stew

9600: Moon Dumplings

9700: Rice Cake

9800: Roasted Rice Cake

9900 : Elli Leaves

A000: Small Fish

A100: Medium Fish

A200: Large Fish

A300: Toasted Rice Ball

A400: Tempura Rice

A500: Egg Over Rice

A600: Rice Gruel

A700: Pancakes

A800: Fish Sticks

A900: Candied Potato

AA00: Potato Pancakes

0001: Moon Drop Grass

0101: Pink Cat Grass

0201: Blue Magic Grass

0301: Red Magic Grass

0401: Toy Flower

0501: Wool (S)

0601: Wool (M)

0701: Wool (L)

0801: Wool (G)

0901: Wool (P)

0A01: Wool (X)

0B01: Yarn (S)

0C01: Yarn (M)

0D01: Yarn (L)

0E01: Yarn (G)

0F01: Yarn (P)

1001: Yarn (X)

1101: Junk Ore

1201: Copper Ore

1301: Silver Ore

1401: Gold Ore

1501: Mithril Ore

1601: Orichalc Ore

1701: Adamantite Ore

1801: Moon Stone

1901: Sand Rose

1A01: Pink Diamond

1B01: Alexandrite

1C01: Mythic Stone

1D01: Diamond

1E01: Emerald

1F01: Ruby

2001: Topaz

2101: Peridot

2201: Fluorite

2301: Agate

2401: Amethyst

2501: Harvest Goddess Jewel

2601: Kappa Jewel

2701: Jewel of Truth

2C01: Bracelet

2D01: Necklace

2E01: Earrings

2F01 : Broach

3001: Weeds

3101: Stones

3201: Branches

3301: Recipe for French Fries

3401: Recipe for Ketchup

3501: Ball

3601: Pirate Treasure

3701: Fossil of Ancient Fish

3801: Empty Can

3901: Boots

3A01: Fish Bones

3B01: Karen's Wine

3C01: Popuri's Mud Ball

3D01: Ann's Music Box

3E01: Mary's Great Book

3F01: Elli's Pressed Flower

4001: Album 1

4101: Album 2

4201: Album 3

4301: Album 4

4401: Album 5

4501: Album 6

4601: Album 7

4701: Album 8

4801: Album 9

4901: Album 10

4F01: Band-Aid

5001: Book from Harvest Goddess

5101: Perfume

5201: Photo

5301: Plant Encyclopedia

5401: Invitation

5501: Dress

5601: Facial Pack

5701: Skin Lotion

5801: Sunblock

5901: Lumber

5A01: Golden Lumber

5B01: Animal Fodder

5C01: Chicken Feed

5D01: Certificate

5E01: Frisbee

These are not 100% good, and may result in weird things happening. Be warned.

------------------------------
>C://VII/House & Farm Modification/
------------------------------

Stage 1:

820025D8 000F: Have The Villa, The Beach House & The Mountain Cabbin

82002BC8 FF01: Have Improved Barn
02002BCA FFFF

820027CC 009A: Have Frig, Bathroom, Shelves and ALL Upgrades on house
820027CD FF9A
820027CF FF00
820027D0 FFFF
820027D1 FFFF

820029E8 FFFF: Have Upgraded Chicken House

Stage 2:

820027CC 009A: Have Frig, Bathroom, Shelves and ALL Upgrades on house
820027CD FF9A
820027CF FF00
820027D0 FFFF
820027D1 FFFF: Have The Villa, The Beach House & The Mountain Cabbin

820053FC FF01: Have Improved Barn
020053FD FFFF

82005000 009A: Have Frig, Bathroom, Shelves and ALL Upgrades on house
82005001 FF9A
82005003 FF00
82005004 FFFF
82005005 FFFF

8200521C FFFF: Have Chicken House Upgrade

------------------------------
>C://VIII/Affection Modification/
------------------------------

Stage 1:

320044A6 FFFF: Instant Marrage To Karen!

320044D2 FFFF: Instant Marrage To Elle!

32004526 FFFF: Instant Marrage To Ann!

32004416 FFFF: Instant Marrage To Mary!

3200435A FFFF: Instant Marrage To Popuri!

820045a6 FFFF: Instant Marrage To The Harvest Goddess!

820045F0 FFFF: Max Affection From The Red Harvest Sprite

82004614 FFFF: Max Affection From The Orange Harvest Sprite

82004638 FFFF: Max Affection From The Yellow Harvest Sprite

8200465C FFFF: Max Affection From The Green Harvest Sprite

82004680 FFFF: Max Affection From The Blue Harvest Sprite

820046A4 FFFF: Max Affection From The Purple Harvest Sprite

820046C8 FFFF: Max Affection From The Aquamarine Harvest Sprite

320044A5 00FF: Red Heart For Karen

320044D1 00FF: Red Heart For Elle

32004525 00FF: Red Heart For Ann

32004415 00FF: Red Heart For Mary

32004359 00FF: Red Heart For Popuri

820045A4 FFFF: Red Heart For Harvest Goddess

Stage 2:

32006CDA FFFF: Instant Marrage To Karen!

32006D06 FFFF: Instant Marrage To Elle!

32006D5A FFFF: Instant Marrage To Ann!

32006C4A FFFF: Instant Marrage To Mary!

32006B8E FFFF: Instant Marrage To Popuri!

82006DDA FFFF: Instant Marrage To The Harvest Goddess!

82006E24 FFFF: Max Affection From The Red Harvest Sprite

82006E48 FFFF: Max Affection From The Orange Harvest Sprite

82006E6C FFFF: Max Affection From The Yellow Harvest Sprite

82006E90 FFFF: Max Affection From The Green Harvest Sprite

82006EB4 FFFF: Max Affection From The Blue Harvest Sprite

82006ED8 FFFF: Max Affection From The Purple Harvest Sprite

82006EFC FFFF: Max Affection From The Aquamarine Harvest Sprite

32006CD9 00FF: Red Heart For Karen

32006D05 00FF: Red Heart For Elle

32006D59 00FF: Red Heart For Ann

32006C49 00FF: Red Heart For Mary

32006B8D 00FF: Red Heart For Popuri

82006DD8 FFFF: Red Heart For Harvest Goddess

------------------------------
>C://IX/Other Mods/
------------------------------

Stage 1:

320025E0 yyyy: Midify Weather

Stage 2:

32004E14 yyyy: Midify Weather

Outcomes (Modify Weather):

yyyy=

0000: Sunny

0001: Rainy

0002: Snowy

0003: Stormy (Can't leave house)

0004: Blizzard (Can't  leave house)

Stage 1:

320025EB 0078: Stop Time

320025E9 00yy: Change Date

Stage 2:

32004E1F 0078: Stop Time

32004E1D yyyy: Change Date

Outcomes (Change Date):

yy=

00 SPRING 1

01 SUMMER 1

02 AUTUMN 1

03 WINTER 1

04 SPRING 2

05 SUMMER 2

06 AUTUMN 2

07 WINTER 2

08 SPRING 3

09 SUMMER 3

0A AUTUMN 3

0B WINTER 3

0C SPRING 4

0D SUMMER 4

0E AUTUMN 4

0F WINTER 4

10 SPRING 5

11 SUMMER 5

12 AUTUMN 5

13 WINTER 5

14 SPRING 6

15 SUMMER 6

16 AUTUMN 6

17 WINTER 6

18 SPRING 7

19 SUMMER 7

1A AUTUMN 7

1B WINTER 7

1C SPRING 8

1D SUMMER 8

1E AUTUMN 8

1F WINTER 8

20 SPRING 9

21 SUMMER 9

22 AUTUMN 9

23 WINTER 9

24 SPRING 10

25 SUMMER 10

26 AUTUMN 10

27 WINTER 10

28 SPRING 11

29 SUMMER 11

2A AUTUMN 11

2B WINTER 11

2C SPRING 12

2D SUMMER 12

2E AUTUMN 12

2F WINTER 12

30 SPRING 13

31 SUMMER 13

32 AUTUMN 13
33 WINTER 13

34 SPRING 14

35 SUMMER 14

36 AUTUMN 14

37 WINTER 14

38 SPRING 15

39 SUMMER 15

3A AUTUMN 15

3B WINTER 15

3C SPRING 16

3D SUMMER 16

3E AUTUMN 16

3F WINTER 16

40 SPRING 17

41 SUMMER 17

42 AUTUMN 17

43 WINTER 17

44 SPRING 18

45 SUMMER 18

46 AUTUMN 18

47 WINTER 18

48 SPRING 19

49 SUMMER 19

4A AUTUMN 19

4B WINTER 19

4C SPRING 20

4D SUMMER 20

4E AUTUMN 20

4F WINTER 20

50 SPRING 21

51 SUMMER 21

52 AUTUMN 21

53 WINTER 21

54 SPRING 22

55 SUMMER 22

56 AUTUMN 22


57 WINTER 22

58 SPRING 23

59 SUMMER 23

5A AUTUMN 23

5B WINTER 23

5C SPRING 24

5D SUMMER 24

5E AUTUMN 24

5F WINTER 24

60 SPRING 25

61 SUMMER 25

62 AUTUMN 25

63 WINTER 25

64 SPRING 26

65 SUMMER 26

66 AUTUMN 26

67 WINTER 26

68 SPRING 27

69 SUMMER 27

6A AUTUMN 27

6B WINTER 27

6C SPRING 28

6D SUMMER 28

6E AUTUMN 28

6F WINTER 28

70 SPRING 29

71 SUMMER 29

72 AUTUMN 29

73 WINTER 29

74 SPRING 30

75 SUMMER 30

76 AUTUMN 30

77 WINTER 30


==============================
==============================
>D://
==============================
==============================

------------------------------
>D://X/FAQ/
------------------------------

Q: The codes don't work!
A: Check The Contact Information chapter

Q: I've used the marriage code for the Harvest Goddess but its not working!
A: When you marry the Harvest Goddes she doesn't actually live with you.

Q: I used the max heart for >Insert Girl Name Here< but she will not marry me!
Why?
A: To marry a girl you must have at least one upgrade on your house as well as
the big bed.

------------------------------
>D://XI/The End!/
------------------------------

Lastly, I would like to thank vjay8088, sfdh dfgh and Torent Silverfox for
their contribution.

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